The Co-Owner of Ironclad Games, Blair Fraser, made a statement in regards to the sequel, where they state,
“We were always thinking, let’s do a testbed on this. Since Sins 2 is going to come out, what would this look like?”
This is a highly anticipated release, as the original did phenomenal numbers, and anyone who thoroughly enjoyed RTS and 4X gameplay found home within the original Sins of a Solar Empire. The sequel promises even more of what fans previously loved, as well as raising the bar on “what it means to become the ruler of a vast space empire.” Players will be able to explore and exploit the vast expanse of space as one of three total races; the Vasari, emergent TEC, or the vengeful Advent. Each of the classes comes with its own specific playstyle and storyline to follow, giving a meaningful and varied playthrough.
As you explore space, you will lead a winning team of thousands of ships in order to defeat all opposition that wages war on your empire. In the sequel, Planets will orbit their stars, and turrets are now able to target individual missiles, which means there will be plenty more mechanics to play with and bring in a whole new World of strategies and tactics to become unstoppable. The game will also feature a 10v10 battle mode, where either 10 players or 10 AI can fight head to head.
Sins of a Solar Empire 2 will be available for play on October 27, 2022, but is available for pre-purchase right now on the Epic games Store.
Originally published at www.theshocknews.com